| dc.contributor.author | GEORGE NUAMAH | |
| dc.date.accessioned | 2016-06-17T15:13:32Z | |
| dc.date.accessioned | 2022-01-16T17:44:39Z | |
| dc.date.available | 2016-06-17T15:13:32Z | |
| dc.date.available | 2022-01-16T17:44:39Z | |
| dc.date.issued | 2016-06-17 | |
| dc.identifier.issn | 2012001 | |
| dc.identifier.uri | http://localhost:8080/xmlui/handle/123456789/442 | |
| dc.description.abstract | According to Mary Bellis (Computer and Video Game Histroy, 1997), in 1952, A.S. Douglas wrote his PhD degree at the University of Cambridge on Human-Computer interaction. Douglas created the first graphical computer game – a version of Tic-Tac-Toe. The game was programmed on an EDSAC (Electronic Delay Storage Automatic Calculator) vacuum-tube computer, which had a cathode ray tube display. | en_US |
| dc.language.iso | en | en_US |
| dc.subject | student,game,smart,develop,basic | en_US |
| dc.title | DEVELOPMENT OF A SMART GAMING SOFTWARE FOR BASIC LEVEL STUDENTS IN GHANA | en_US |
| dc.type | Thesis | en_US |